Using the Autogen Annotator

 
The Autogen Annotator is a powerful tool for modifying the autogen of default ground textures or adding autogen to custom (photo-real) ground. It can be found in the Autogen S.D.K. (Software Development Kit) that ships with the Deluxe version of Flight Simulator X.
 
The Autogen S.D.K. includes documentation for the Annotator; this article only illustrates the use of the tool and you should consult the S.D.K. for more information.


Contents

 -         The Autogen Annotator

 -         The Autogen Configuration Editor

 -         Adding Annotations to a Ground Texture
        -  Vegetation
        -  Buildings
            - Row Houses
            - Normal Buildings
            - Polyline Buildings
        - Library Objects

 -    Saving the Annotations

 -        Pictorial Guide to Autogen Objects
        - Vegetation
        - Buildings
            - Row Houses
            - Normal Buildings
            - Polyline Buildings
        - Library Objects

 

The Autogen Annotator


When first launched,  the Autogen Annotator (Annotator.exe) will open an Annotation window, and then immediately afterwards the Autogen Configuration Editor:





You can switch from one tool to the other. These two programs work together: the Autogen Configuration Editor allows you to choose the specific autogen object desired, and the Annotator lets you draw the location of the object on the texture.

One of the main parts of the Annotator is the Control Strip:





In this window, you can choose the type of autogen element that you wish to add to the texture, and once you have selected the specific variant of that element in the Autogen Configuration Editor, you can indicate it here with the "Set GUID" button (GUID - Globally-Unique Identifier) of the object before drawing it on the texture..

There are also buttons for choosing various functions, with their keyboard equivalents.



The Autogen Configuration Editor


The Autogen Configuration Editor is a powerful utility for modifying the default autogen definition files. Very few people will change the definitions of autogen files, so the use of the Editor for that purpose is not covered in this document.

More to the point, the Editor also lets you choose the specific object that you wish to add to your custom texture.

To do so, you must load the autogen file containing the various object definitions into the Autogen Configuration Editor.

These are the relevant files for use with the Autogen Configuration Editor:

  1. AutogenDescriptions.xml -- this file contains, among other things, the definitions of all vegetation types
  2. Extrusions.xml -- the definitions for polyline buildings
  3. RoofDescriptions.xml -- the definitions for normal autogen buildings

All these files are located in the Autogen source xml folder of the Autogen SDK directory.

To begin, you must first load one of the description files. For example, this is what you might see when loading the AutogenDescriptions.xml file:





There are various windows that are not relevant to this explanation, and you should only take into account the Vegetation Groupings window.

There are two different categories: Groupings and Regionalizations. Each one contains the specific autogen vegetation types that you can select for use in the Annotator.

Here is one of those headings when expanded:




You can select any of the vegetation types from the Groupings or Regionalizations headings. To select a vegetation type, simply click on it as follows:




If you wish to see the contents of this vegetation type, expand it by clicking on the "+" sign:




The various trees that compose this vegetation type are indicated, along with their relative weights (please note that these values are not percentages). Each of the tree types is also composed of different variants and you can see those variants and their relative weights by expanding each tree type. This should let you understand  precisely the type of autogen vegetation that you are choosing.

Note that in order to select a valid autogen GUID for the Autogen Annotator, you must highlight the principal vegetation type as shown above.



Adding Annotations to a Ground Texture

Vegetation

Once you have selected the desired vegetation type in the Autogen Configuration Editor, you must switch back to the Autogen Annotator.

Of course, you must load the custom (photo-real) textures in the Annotator through the File menu. Because the FS X custom ground is now in the bgl, there are no separate textures to load in the Autogen Annotator. Please remember to load the bgl instead when annotating the ground:





You can use the Control Strip buttons to pan and zoom in the texture. Or, if you prefer, use the mouse wheel to zoom, and pan by pressing and dragging it.

Next to the Vegetation buttons, you will see the "Set GUID" button. If you have correctly selected the vegetation type in the Editor, clicking on this button will determine the specific vegetation to be added:





There are 2 distinct vegetation shapes that you can use to add trees to the texture:

  1. Vegetation -- this is the old-style rectangular shape. It can be any size desired;
  2. Polygon Region -- new to FS X, with this you can draw any irregular polygon of your choice.

To draw the old-style rectangular tree areas, click on the Vegetation button or press the keyboard equivalent, "V". Then, click on the texture to draw the rectangle:





To draw the new Polygon Region vegetation area, click on the button or press the keyboard equivalent, "I". Then, click on the texture to draw the irregular polygon:





To close the polygon, you must right-click. This will display a menu:





Select one of the menu options to finish drawing the polygon.

Please note that excessively complex polygons may not give the desired results. This is because Flight Simulator samples the polygon to default blocks of 16 x 16 pixels. You can get greater precision by adding a key to the [TERRAIN] section of the fsx.cfg file:

IMAGE_PIXELS_FOR_AUTOGEN_POLYGONS=16

where 16 is the default value. By changing this to 1024, you will force the vegetation polygon to a precision of about 1 meter. Changing the value to 2048 will result in precision of about 0.5 meters. However, changing this value is not recommended as the greater precision will require more memory and processor resources.


Buildings


There are different types of autogen buildings: row houses, normal buildings and polyline buildings.

Row Houses

To draw a row house, you do not need to set a specific GUID; row houses will use the autogen texture sheet for that region. Just click on the Row Houses button, or select the keyboard equivalent "R". Then, click to draw one of the sides of the building:





Once you have determined the orientation and length of the building, click and drag to define the width:





Normal Buildings

To draw normal autogen buildings, you should switch back to the Autogen Configuration Editor and open the RoofDescriptions.xml file:





Select the desired roof type by clicking on it, then switch back to the Annotator tool.

Press the "Set GUID" button next to the Building button to define the selected type. Then, to draw the building, click on the Building button, or use the keyboard equivalent "B". Click to draw one side of the building, then click and drag to define its depth:





You can define certain properties of this type of building and of Row Houses in the Annotator Properties Window. Go the the File menu and select Properties:





By varying the sliders, you can set the relative weight of the number of floors for the buildings. For example, the following settings define mostly 6-8 floor buildings and a few 3-5 floor buildings:





The Properties window can also be used to indicate the use of a different texture sheet for normal buildings and for row houses. The texture sheets are documented in the Autogen SDK, and if you create a specific texture sheet for your custom ground, you can indicate this in the Properties window.



Polyline Buildings

The new FS X polyline buildings can have more complex shapes than the normal rectangular buildings. Typically, these buildings have central courtyards.

To draw polyline buildings, you should switch back to the Autogen Configuration Editor and open the Extrusions.xml file:




Select the desired polyline building type by clicking on it, then switch back to the Annotator tool.

Press the "Set GUID" button next to the Polyline Building button to define the selected type. To draw this type of building, you must first draw the shape of the central courtyard, then drag outwards to define the depth of the building.

First, select the Polyline Building button, or its keyboard equivalent "J". Then, click to draw the courtyard.





To finish drawing it, right-click to bring up the menu options:





Choose one of the menu options to finish drawing the polyline building courtyard, then drag outwards to define the depth of the building. Generally, you will have to drag in the direction of the last closed side of the building in order to determine its depth:







Library Objects


The Autogen Annotator can place numerous and varied types of library objects. Generally, these objects have a fixed size, and they do not require the use of a GUID from an xml definition file.

However, you must check that a copy of the default.xml file (originally located in the Microsoft Flight Simulator X\Autogen folder) is placed in the Microsoft Flight Simulator X SDK\SDK\Environment Kit\Autogen SDK folder, or the Annotator will not display the list of the various library objects..

Simply select the type of object in the Control Strip, click on the Library button, or select its keyboard equivalent "L", and click to draw the object:







Saving the Annotations


Up to this point, we have drawn the various types of object annotations, but they must be saved in order to display in game.

Go the the File menu and select Save.

The Autogen Annotator will create autogen annotation files in the texture folder of the location of your custom ground. They will look something like:

011222030211102an.agn


IMPORTANT: If there is no texture folder, the annotation files will be placed in the scenery folder with the bgl. Please note that autogen will not display if the annotation files are in that folder., You must therefore create a texture folder and ensure that the annotation files are moved there.




Guide to Autogen Objects

Vegetation - (AutogenDescriptions.xml)

Abbreviations:

    ag - autogen
    p - palms
    RF - rain forest
    tb - trees broadleaf
    tc - trees conifer



Because of the great variability in vegetation types in the Regionalizations category, only the Groupings category is illustrated here. To see the contents of vegetation in the Regionalizations category, expand the tree type for more details.

Groupings

_Rio

_Rio



ag Australia Broadleaf Forest

ag Australia Broadleaf Forest



ag Australia Mix Wet

ag Australia Mix Wet



ag Bushes Dry ALL

ag Bushes Dry ALL



ag Bushes Dry Short

ag Bushes Dry Short



ag Bushes Wet ALL

ag Bushes Wet ALL



ag Bushes Wet Short

ag Bushes Wet Short



ag Forest Broadleaf

ag Forest Broadleaf



ag Forest Broadleaf 3-15m Short

ag Forest Broadleaf 3-15m Short



ag Forest City Dry

ag Forest City Dry



ag Forest City Wet

ag Forest City Wet



ag Forest Conifer

ag Forest Conifer



ag Forest Mixed Rainforest RF

ag Forest Mixed Rainforest RF



ag Forest Scrub (Mostly Broadleaf)

ag Forest Scrub (Mostly Broadleaf)



ag Forest Scrub (Mostly Conifer)

ag Forest Scrub (Mostly Conifer)



ag Forest Scrub 3-7m Very Short

ag Forest Scrub 3-7m Very Short



ag Mix Africa

ag Mix Africa



ag Mix Mediterranean

ag Mix Mediterranean



ag Palms Africa and S. America

ag Palms Africa and S. America



ag Palms Americas

ag Palms Americas



ag Palms Middle East

ag Palms Middle East



ag Palms Tropics

ag Palms Tropics



ag Snag 23-38m Tall

ag Snag 23-38m Tall



ag Snags 12-25m Medium

ag Snags 12-25m Medium



ag Snags 6-14m Short

ag Snags 6-14m Short



ag Snags 6-20m Savanna

ag Snags 6-20m Savanna



Legacy autogen tree #1 (deciduous)

Legacy autogen tree #1 (deciduous)



Legacy autogen tree #2 (conifer short)

Legacy autogen tree #2 (conifer short)



Legacy autogen tree #3 (conifer tall)

Legacy autogen tree #3 (conifer tall)



Legacy autogen tree #4 (shrub wet)

Legacy autogen tree #4 (shrub wet)



Legacy autogen tree #5 (shrub dry)

Legacy autogen tree #5 (shrub dry)



Legacy autogen tree #6 (palm)

Legacy autogen tree #6 (palm)



p California Fan Palm ALL

p California Fan Palm ALL



p California Fan Palm Mature

p California Fan Palm Mature



p California Fan Palm Old

p California Fan Palm Old



p California Fan Palm Young

p California Fan Palm Young



p Coconut Palm ALL

p Coconut Palm ALL



p Coconut Palm Mature

p Coconut Palm Mature



p Coconut Palm Old

p Coconut Palm Old



p Coconut Palm Young

p Coconut Palm Young



p Date Palm ALL

p Date Palm ALL



p Date Palm Mature

p Date Palm Mature



p Date Palm Old

p Date Palm Old



p Date Palm Young

p Date Palm Young



tb Acacia1 10-13m Mature

tb Acacia1 10-13m Mature



tb Acacia1 16-19m Old

tb Acacia1 16-19m Old



tb Acacia1 6-11m Young

tb Acacia1 6-11m Young



tb Acacia1 8-11m City

tb Acacia1 8-11m City



tb Acacia1 ALL

tb Acacia1 ALL



tb Aspen 12-17m Mature

tb Aspen 12-17m Mature



tb Aspen 18-24m Old

tb Aspen 18-24m Old



tb Aspen 6-15m City

tb Aspen 6-15m City



tb Aspen 6-24m ALL

tb Aspen 6-24m ALL



tb Aspen 9-11m Young

tb Aspen 9-11m Young



tb Bush Bayberry 2-8 ft

tb Bush Bayberry 2-8 ft



tb Bush Creosote 2-6 ft

tb Bush Creosote 2-6 ft



tb Bush Evergreen 3-8 ft

tb Bush Evergreen 3-8 ft



tb Bush General 3-8 ft

tb Bush General 3-8 ft



tb Bush Rhody 4-8 ft

tb Bush Rhody 4-8 ft



tb Bush Sagebrush All

tb Bush Sagebrush All



tb Bush Sagebrush1

tb Bush Sagebrush1



tb Bush Sagebrush2

tb Bush Sagebrush2



tb Chestnut1 16-29m Mature

tb Chestnut1 16-29m Mature



tb Chestnut1 29-39m Old

tb Chestnut1 29-39m Old



tb Chestnut1 8-14m Young

tb Chestnut1 8-14m Young



tb Chestnut1 8-17m City

tb Chestnut1 8-17m City



tb Chestnut1 8-39m ALL

tb Chestnut1 8-39m ALL



tb Cottonwood 10-20m Mature

tb Cottonwood 10-20m Mature



tb Cottonwood 20-40m Old

tb Cottonwood 20-40m Old



tb Cottonwood 5-10m Young

tb Cottonwood 5-10m Young



tb Cottonwood 5-16m City

tb Cottonwood 5-16m City



tb Cottonwood 5-40m ALL

tb Cottonwood 5-40m ALL



tb Elm1 15-25m Mature

tb Elm1 15-25m Mature



tb Elm1 25-38m Old

tb Elm1 25-38m Old



tb Elm1 8-15m Young

tb Elm1 8-15m Young



tb Elm1 8-18m City

tb Elm1 8-18m City



tb Elm1 8-38m ALL

tb Elm1 8-38m ALL



tb Eucalyptus Gum 12-22m Small

tb Eucalyptus Gum 12-22m Small



tb Eucalyptus Gum 12-30m without tallest

tb Eucalyptus Gum 12-30m without tallest



tb Eucalyptus Gum 22-33m Young

tb Eucalyptus Gum 22-33m Young



tb Eucalyptus Gum 22-33m Young (no sets)

tb Eucalyptus Gum 22-33m Young (no sets)



tb Eucalyptus Gum 30-48m Mature

tb Eucalyptus Gum 30-48m Mature



tb Eucalyptus Gum 30-48m Mature (no sets)

tb Eucalyptus Gum 30-48m Mature (no sets)



tb Eucalyptus Gum 6-12m Tiny

tb Eucalyptus Gum 6-12m Tiny



tb Eucalyptus Gum 6-18m City

tb Eucalyptus Gum 6-18m City



tb Eucalyptus Gum ALL (except tiny and small)

tb Eucalyptus Gum ALL (except tiny and small)



tb Eucalyptus Savanna 10-14m Mature

tb Eucalyptus Savanna 10-14m Mature



tb Eucalyptus Savanna 14-21m Old

tb Eucalyptus Savanna 14-21m Old



tb Eucalyptus Savanna 14-21m Old (no sets)

tb Eucalyptus Savanna 14-21m Old (no sets)



tb Eucalyptus Savanna 6-10m Young

tb Eucalyptus Savanna 6-10m Young



tb Eucalyptus Savanna 6-16m City

tb Eucalyptus Savanna 6-16m City



tb Eucalyptus Savanna ALL

tb Eucalyptus Savanna ALL



tb Maple 14-23m Mature

tb Maple 14-23m Mature



tb Maple 24-29m Old

tb Maple 24-29m Old



tb Maple 9-14m Young

tb Maple 9-14m Young



tb Maple 9-16m City

tb Maple 9-16m City



tb Maple 9-29m ALL

tb Maple 9-29m ALL



tb Mesquite 3-14m ALL

tb Mesquite 3-14m ALL



tb Mesquite 3-16m City

tb Mesquite 3-16m City



tb Mesquite 3-6m Young

tb Mesquite 3-6m Young



tb Mesquite 6-9m Mature

tb Mesquite 6-9m Mature



tb Mesquite 9-14m Old

tb Mesquite 9-14m Old



tb Oak1 12-25m Mature

tb Oak1 12-25m Mature



tb Oak1 25-40m Old

tb Oak1 25-40m Old



tb Oak1 6-11 Young

tb Oak1 6-11 Young



tb Oak1 6-18 City

tb Oak1 6-18 City



tb Oak1 6-40m ALL (no Oldgrowth)

tb Oak1 6-40m ALL (no Old growth)



tb Olive Tree 11-15m Old

tb Olive Tree 11-15m Old



tb Olive Tree 3-6m Young

tb Olive Tree 3-6m Young



tb Olive Tree 4-14m ALL

tb Olive Tree 4-14m ALL



tb Olive Tree 6-9m Mature

tb Olive Tree 6-9m Mature



tb Olive Tree 8-13m City

tb Olive Tree 8-13m City



tb Poplar 12-18m Young

tb Poplar 12-18m Young



tb Poplar 20-28 Mature

tb Poplar 20-28 Mature



tb Poplar 28-35 Old

tb Poplar 28-35 Old



tb Poplar 5-10m Baby

tb Poplar 5-10m Baby



tb Poplar 8-24m City

tb Poplar 8-24m City



tb Poplar All (except baby)

tb Poplar All (except baby)



tb RF Flat

tb RF Flat



tb RF Sloped

tb RF Sloped



tb RF Sloped (No Palms)

tb RF Sloped (No Palms)



tb Sycamore 10-14m Young

tb Sycamore 10-14m Young



tb Sycamore 10-16m City

tb Sycamore 10-16m City



tb Sycamore 10-34m ALL

tb Sycamore 10-34m ALL



tb Sycamore 14-21m Mature

tb Sycamore 14-21m Mature



tb Sycamore 22-34m Old

tb Sycamore 22-34m Old



tc Douglas Fir 16-35m Mature

tc Douglas Fir 16-35m Mature



tc Douglas Fir 38-55m Old

tc Douglas Fir 38-55m Old



tc Douglas Fir 5-11m Young

tc Douglas Fir 5-11m Young



tc Douglas Fir 5-25m City

tc Douglas Fir 5-25m City



tc Douglas Fir 5-55m ALL (no old growth)

tc Douglas Fir 5-55m ALL (no old growth)



tc Douglas Fir 56-76m Old Growth

tc Douglas Fir 56-76m Old Growth



tc Hemlock 8-14m Short

tc Hemlock 8-14m Short



tc Hemlock 8-21m City

tc Hemlock 8-21m City



tc Hemlock1 21-30m Mature

tc Hemlock1 21-30m Mature



tc Hemlock1 31-46m Old

tc Hemlock1 31-46m Old



tc Hemlock1 8-20m Young

tc Hemlock1 8-20m Young



tc Hemlock1 8-46m ALL

tc Hemlock1 8-46m ALL



tc Larch Thin 15-23m Mature

tc Larch Thin 15-23m Mature



tc Larch Thin 26-37 Old

tc Larch Thin 26-37 Old



tc Larch Thin 9-15m Young

tc Larch Thin 9-15m Young



tc Larch Thin 9-20m City

tc Larch Thin 9-20m City




tc Larch Thin 9-37m ALL

tc Larch Thin 9-37m ALL



tc Norway Spruce 12-17m Mature

tc Norway Spruce 12-17m Mature



tc Norway Spruce 18-23m Old

tc Norway Spruce 18-23m Old



tc Norway Spruce 6-11m Young

tc Norway Spruce 6-11m Young



tc Norway Spruce 6-18m City

tc Norway Spruce 6-18m City



tc Norway Spruce 6-23m ALL

tc Norway Spruce 6-23m ALL



tc Pine Scrub 11-20m Mature

tc Pine Scrub 11-20m Mature



tc Pine Scrub 20-30m Old

tc Pine Scrub 20-30m Old



tc Pine Scrub 5-10m Young

tc Pine Scrub 5-10m Young



tc Pine Scrub 5-30m ALL

tc Pine Scrub 5-30m ALL



tc Pine Scrub 9-18m City

tc Pine Scrub 9-18m City




The following images of "Terrain Autogen Class" types represent mostly the default (Region B) vegetation. To know exactly what will display in your region, you should examine each type in the Autogen Configuration Editor.

Terrain Autogen Class Airfield1

nothing



Terrain Autogen Class Airfield2

nothing



Terrain Autogen Class Arid

Bushes Dry Short



Terrain Autogen Class Bare Desert





Terrain Autogen Class Barren Tundra





Terrain Autogen Class Black Sand Beach





Terrain Autogen Class Broadleaf Crops

Terrain Autogen Class Broadleaf Crops



Terrain Autogen Class Cement





Terrain Autogen Class Cold Grassland

Bushes Dry Short



Terrain Autogen Class Conifer Boreal Forest

Terrain Autogen Class Conifer Boreal Forest



Terrain Autogen Class Conifer Forest

Terrain Autogen Class Conifer Forest



Terrain Autogen Class Coniferous Forest

Terrain Autogen Class Coniferous Forest



Terrain Autogen Class Cool Broadleaf Forest

Forest Broadleaf



Terrain Autogen Class Cool Conifer Forest

Forest Conifer



Terrain Autogen Class Cool Crops And Towns

Terrain Autogen Class Cool Crops And Towns



Terrain Autogen Class Cool Fields And Woods

Terrain Autogen Class Cool Fields And Woods



Terrain Autogen Class Cool Forest And Field

Terrain Autogen Class Cool Forest And Field



Terrain Autogen Class Cool Grasses And Shrubs

Terrain Autogen Class Cool Grasses And Shrubs



Terrain Autogen Class Cool Irrigated Cropland

Terrain Autogen Class Cool Irrigated Cropland



Terrain Autogen Class Cool Mixed Forest

Terrain Autogen Class Cool Mixed Forest



Terrain Autogen Class Cool Rain Forest

Terrain Autogen Class Cool Rain Forest



Terrain Autogen Class Cool Southern Hemisphere Mixed Forests

Terrain Autogen Class Cool Southern Hemisphere Mixed Forests



Terrain Autogen Class Coral





Terrain Autogen Class Corn And Beans Cropland

Terrain Autogen Class Corn And Beans Cropland



Terrain Autogen Class Crop And Water Mixtures

Terrain Autogen Class Crop And Water Mixtures



Terrain Autogen Class Crops And Town

Terrain Autogen Class Crops And Town



Terrain Autogen Class Crops Grass Shrubs

Terrain Autogen Class Crops Grass Shrubs



Terrain Autogen Class Deciduous And Mixed Boreal Forest

Terrain Autogen Class Deciduous And Mixed Boreal Forest



Terrain Autogen Class Deciduous Broadleaf Forest

Forest Broadleaf



Terrain Autogen Class Deciduous Conifer Forest

Terrain Autogen Class Deciduous Conifer Forest



Terrain Autogen Class Deciduous Tree Crop

tb_Olive_Tree_6-9m_Mature



Terrain Autogen Class Desert Rock





Terrain Autogen Class Dirt





Terrain Autogen Class Dry Crop and Town

Terrain Autogen Class Dry Crop and Town



Terrain Autogen Class Dry Evergreen Woods

tb_RF_Sloped_(No_Palms)



Terrain Autogen Class Dry Grass and Dirt Skirting





Terrain Autogen Class Dry Tropical Woods

Terrain Autogen Class Dry Tropical Woods



Terrain Autogen Class Dry Woody Scrub

Terrain Autogen Class Dry Woody Scrub



Terrain Autogen Class Evergreen Broadleaf Forests

ag_Forest_Mixed_Rainforest_RF



Terrain Autogen Class Evergreen Forest And Fields

Terrain Autogen Class Evergreen Forest And Fields



Terrain Autogen Class Evergreen Tree Crop

Norway_Spruce



Terrain Autogen Class Fields And Woody Savanna

Terrain Autogen Class Fields And Woody Savanna



Terrain Autogen Class Forest And Field

Terrain Autogen Class Forest And Field



Terrain Autogen Class Glacier Ice





Terrain Autogen Class Golf Course

Terrain Autogen Class Golf Course



Terrain Autogen Class Grass





Terrain Autogen Class Grass and Shrub Skirting

ag_Bushes_Dry_Short



Terrain Autogen Class Grass Crops

Terrain Autogen Class Grass Crops



Terrain Autogen Class Grass Skirting 1





Terrain Autogen Class Grass Skirting 2





Terrain Autogen Class Heath Scrub

Terrain Autogen Class Heath Scrub



Terrain Autogen Class Hot And Mild Grasses And Shrubs

Terrain Autogen Class Hot And Mild Grasses And Shrubs



Terrain Autogen Class Hot Irrigated Cropland

Terrain Autogen Class Hot Irrigated Cropland



Terrain Autogen Class Ice





Terrain Autogen Class Inland Water





Terrain Autogen Class Irrigated Grassland

Terrain Autogen Class Irrigated Grassland



Terrain Autogen Class Large City Highrise

ag_Forest_City_Wet



Terrain Autogen Class Large City Suburban Grid Dry

ag_Forest_City_Dry



Terrain Autogen Class Large City Suburban Grid Wet

ag_Forest_City_Wet



Terrain Autogen Class Large City Suburban Non Grid Dry

ag_Forest_City_Dry



Terrain Autogen Class Large City Suburban Non Grid Wet

ag_Forest_City_Wet



Terrain Autogen Class Large City Urban Grid Dry

ag_Forest_City_Dry



Terrain Autogen Class Large City Urban Grid Wet

ag_Forest_City_Wet



Terrain Autogen Class Large City Urban Non Grid Dry

ag_Forest_City_Dry



Terrain Autogen Class Large City Urban Non Grid Wet

ag_Forest_City_Wet



Terrain Autogen Class Lava





Terrain Autogen Class Low Sparse Grassland

ag_Bushes_Dry_Short



Terrain Autogen Class Mangrove

Terrain Autogen Class Mangrove



Terrain Autogen Class Marsh Wetland

Terrain Autogen Class Marsh Wetland



Terrain Autogen Class Mediterranean Scrub

ag_Forest_Scrub_(Mostly_Broadleaf)



Terrain Autogen Class Medium City Suburban Grid Dry

ag_Forest_City_Dry



Terrain Autogen Class Medium City Suburban Grid Wet

ag_Forest_City_Wet



Terrain Autogen Class Medium City Suburban Non Grid Dry

ag_Forest_City_Dry



Terrain Autogen Class Medium City Suburban Non Grid Wet

ag_Forest_City_Wet



Terrain Autogen Class Medium City Urban Grid Dry

ag_Forest_City_Dry



Terrain Autogen Class Medium City Urban Grid Wet

ag_Forest_City_Wet



Terrain Autogen Class Medium City Urban Non Grid Dry

ag_Forest_City_Dry



Terrain Autogen Class Medium City Urban Non Grid Wet

ag_Forest_City_Wet



Terrain Autogen Class Mire Bog Fen

ag_Bushes_Wet_ALL



Terrain Autogen Class Mixed Forest

Terrain Autogen Class Mixed Forest



Terrain Autogen Class Moist Eucalyptus

Terrain Autogen Class Moist Eucalyptus



Terrain Autogen Class Montane Tropical Forests

Terrain Autogen Class Montane Tropical Forests



Terrain Autogen Class Narrow Conifers

Terrain Autogen Class Narrow Conifers



Terrain Autogen Class Non Perennial Inland Sea





Terrain Autogen Class Non Perennial Inland Water





Terrain Autogen Class Ocean Inlet





Terrain Autogen Class Ocean, Sea, Large Lake





Terrain Autogen Class Park

Terrain Autogen Class Park



Terrain Autogen Class Polar And Alpine Desert

ag_Bushes_Dry_Short



Terrain Autogen Class Rain Green Tropical Forest

ag_Forest_Mixed_Rainforest_RF



Terrain Autogen Class Reef





Terrain Autogen Class Rice Paddy And Field

ag_Forest_City_Wet



Terrain Autogen Class Rock





Terrain Autogen Class Rock Ice





Terrain Autogen Class Rock Volcanic





Terrain Autogen Class Sand and Desert Skirting

tb_Bush_Creosote_2-6_ft



Terrain Autogen Class Sand Desert





Terrain Autogen Class Savanna (Woods)

Terrain Autogen Class Savanna (Woods)



Terrain Autogen Class Savanna grass

ag_Bushes_Dry_ALL



Terrain Autogen Class Seasonal Tropical Forest

ag_Forest_Mixed_Rainforest_RF



Terrain Autogen Class Semi Desert

Terrain Autogen Class Semi Desert



Terrain Autogen Class Semi Desert Sage

Terrain Autogen Class Semi Desert Sage



Terrain Autogen Class Semi Desert Shrubs

Terrain Autogen Class Semi Desert Shrubs



Terrain Autogen Class Shrub Deciduous

Terrain Autogen Class Shrub Deciduous



Terrain Autogen Class Shrub Evergreen

Terrain Autogen Class Shrub Evergreen



Terrain Autogen Class Small City Suburban Grid Dry

ag_Forest_City_Dry



Terrain Autogen Class Small City Suburban Grid Wet

ag_Forest_City_Wet



Terrain Autogen Class Small City Suburban Non Grid Dry

ag_Forest_City_Dry



Terrain Autogen Class Small City Suburban Non Grid Wet

ag_Forest_City_Wet



Terrain Autogen Class Small Leaf Mixed Woods

Terrain Autogen Class Small Leaf Mixed Woods



Terrain Autogen Class Southern Deciduous Broadleaf Forest

ag_Forest_Broadleaf



Terrain Autogen Class Southern Hemisphere Mixed Forest

Terrain Autogen Class Southern Hemisphere Mixed Forest



Terrain Autogen Class Succulent And Thorn Scrub

Terrain Autogen Class Succulent And Thorn Scrub



Terrain Autogen Class Tall Grasses And Shrubs

Terrain Autogen Class Tall Grasses And Shrubs



Terrain Autogen Class Tan Sand Beach





Terrain Autogen Class Tropical Degraded Forest

Terrain Autogen Class Tropical Degraded Forest



Terrain Autogen Class Tropical Rainforest

ag_Forest_Mixed_Rainforest_RF



Terrain Autogen Class Upland Tundra

Terrain Autogen Class Upland Tundra



Terrain Autogen Class Wooded Tundra

Terrain Autogen Class Wooded Tundra



Terrain Autogen Class Wooded Wet Swamp

Terrain Autogen Class Wooded Wet Swamp



Terrain Autogen Class Woody Savanna

Terrain Autogen Class Woody Savanna





Buildings

These images of buildings may not exactly represent those that you will see. Building textures will vary according to the different regions.

The principal difference between building types is due to variations in the shape and material of the roofs.

Row Houses

Row Houses



Normal Buildings - (roofdescriptions.xml)


Default autogen 1 roof

Default autogen 1 roof



Flat roofs for large short buildings

Flat roofs for large short buildings



Flat roofs for medium short buildings

Flat roofs for medium short buildings



Flat roofs for medium tall buildings

Flat roofs for medium tall buildings



Flat Roofs Large Grp

Flat Roofs Large Grp



Grouping of all flat roofs

Grouping of all flat roofs



Legacy house roofs

Legacy house roofs



Roofs Bonnet _ALL_

Roofs Bonnet _ALL_



Roofs Bonnet Row 1

Roofs Bonnet Row 1



Roofs Bonnet Row 2

Roofs Bonnet Row 2



Roofs Bonnet Row 3

Roofs Bonnet Row 3



Roofs Bonnet Row 4

Roofs Bonnet Row 4



Roofs Flat Walled right side

Roofs Flat Walled right side



Roofs Flat Walled Row 1

Roofs Flat Walled Row 1



Roofs Flat Walled Row 2

Roofs Flat Walled Row 2



Roofs Flat Walled Row 3

Roofs Flat Walled Row 3



Roofs Flat Walled Row 4

Roofs Flat Walled Row 4



Roofs for legacy annotations

Roofs for legacy annotations



Roofs Gabled _ALL_

Roofs Gabled _ALL_



Roofs Gabled Row 1

Roofs Gabled Row 1



Roofs Gabled Row 2

Roofs Gabled Row 2



Roofs Hipped High Pitch _ALL_

Roofs Hipped High Pitch _ALL_



Roofs Hipped High Pitch Row 1

Roofs Hipped High Pitch Row 1



Roofs Hipped High Pitch Row 2

Roofs Hipped High Pitch Row 2



Roofs Hipped High Pitch Row 3

Roofs Hipped High Pitch Row 3



Roofs Hipped High Pitch Row 4

Roofs Hipped High Pitch Row 4



Roofs Hipped Low Pitch _ALL_

Roofs Hipped Low Pitch _ALL_



Roofs Hipped Low Pitch Row 1

Roofs Hipped Low Pitch Row 1



Roofs Hipped Low Pitch Row 2

Roofs Hipped Low Pitch Row 2



Roofs Hipped Low Pitch Row 3

Roofs Hipped Low Pitch Row 3



Roofs Hipped Low Pitch Row 4

Roofs Hipped Low Pitch Row 4



Roofs Mansard Row 1

Roofs Mansard Row 1



Roofs Pavilion Hipped High Pitch _ALL_

Roofs Pavillion Hipped High Pitch _ALL_



Roofs Pavilion Hipped High Pitch Row 1

Roofs Pavillion Hipped High Pitch Row 1



Roofs Pavilion Hipped High Pitch Row 2

Roofs Pavillion Hipped High Pitch Row 2



Roofs Pavilion Hipped High Pitch Row 3

Roofs Pavillion Hipped High Pitch Row 3



Roofs Pavilion Hipped High Pitch Row 4

Roofs Pavillion Hipped High Pitch Row 4



Roofs Pavilion Hipped Low _ALL_

Roofs Pavillion Hipped Low _ALL_



Roofs Pavilion Hipped Low Row 1

Roofs Pavillion Hipped Low Row 1



Roofs Pavilion Hipped Low Row 2

Roofs Pavillion Hipped Low Row 2



Roofs Pavilion Hipped Low Row 3

Roofs Pavillion Hipped Low Row 3



Roofs Pavilion Hipped Low Row 4

Roofs Pavillion Hipped Low Row 4



Roofs_Africa_Central_Flat_walled

Roofs_Africa_Central_Flat_walled



Roofs_Africa_Central_PavHip

Roofs_Africa_Central_PavHip



Roofs_Africa_Gabled

Roofs_Africa_Gabled



Roofs_Africa_South_PavHip

Roofs_Africa_South_PavHip



Roofs_Mediterranean_Flat_Walled

Roofs_Mediterranean_Flat_Walled



Roofs_Mediterranean_Hipped

Roofs_Mediterranean_Hipped



Roofs_Mediterranean_Pav_Hipped

Roofs_Mediterranean_Pav_Hipped



Roofs_North_America_South_Flat

Roofs_North_America_South_Flat



Roofs_North_America_South_Hipped

Roofs_North_America_South_Hipped



Roofs_North_America_South_Pav_hipped

Roofs_North_America_South_Pav_hipped



Roofs_South_America_East_FlatRoofs

Roofs_South_America_East_FlatRoofs



Roofs_South_America_East_Hipped

Roofs_South_America_East_Hipped



Roofs_South_America_East_Pav_Hipped

Roofs_South_America_East_Pav_Hipped



Roofs_Tropics_American_Hipped

Roofs_Tropics_American_Hipped



Roofs_Tropics_American_Pav_Hipped

Roofs_Tropics_American_Pav_Hipped




Polyline Buildings - (extrusions.xml)


3 Story Varied Roofs

3 Story Varied Roofs



3 Story Varied Roofs ALL RED

3 Story Varied Roofs ALL RED



4 Story Varied Roofs

4 Story Varied Roofs



4 Story Varied Roofs ALL RED

4 Story Varied Roofs ALL RED



5 Story Varied Roofs

5 Story Varied Roofs



5 Story Varied Roofs ALL RED

5 Story Varied Roofs ALL RED



ALL Stories Mixed Roof Types ALL RED

ALL Stories Mixed Roof Types ALL RED



ALL Stories Mixed Roof Types Mixed Colors

ALL Stories Mixed Roof Types Mixed Colors



Flat Roof 3 Story Building

Flat Roof 3 Story Building



Flat Roof 4 Story Building

Flat Roof 4 Story Building



Flat Roof 5 Story Building

Flat Roof 5 Story Building



Mansard Roof 3 Story Building

Mansard Roof 3 Story Building



Mansard Roof 4 Story Building

Mansard Roof 4 Story Building



Mansard Roof 5 Story Building

Mansard Roof 5 Story Building



Peaked Roof 3 Story Building

Peaked Roof 3 Story Building



Peaked Roof 4 Story Building

Peaked Roof 4 Story Building



Peaked Roof 5 Story Building

Peaked Roof 5 Story Building





Library Objects


The following images are only a representative sample of the various library objects. To view the complete collection, please see the S.D.K. documentation concerning the use of the Autogen Editor (AutogenEditor.exe), in which you can load and view all of them.

The library objects will display at random; to place specific objects, please use the Object Placement Tool.


Industrial Complex (All Pieces) 60x30

Industrial Complex (All Pieces) 60x30



Industrial Complex (Buildings Large) 60x30

Industrial Complex (Buildings Large) 60x30



Industrial Complex (Buildings Small) 60x30

Industrial Complex (Buildings Small) 60x30



Industrial Complex (Clutter) 60x30

Industrial Complex (Clutter) 60x30



Industrial Complex (Smoke Stacks) 60x30

Industrial Complex (Smoke Stacks) 60x30



Industrial Complex (Tanks Short) 60x30

Industrial Complex (Tanks Short) 60x30



Industrial Complex (Tanks Tall) 60x30

Industrial Complex (Tanks Tall) 60x30



Industrial Containers-1 10x12

Industrial Containers-1 10x12



Industrial Containers-2 15x12

Industrial Containers-2 15x12



Industrial Containers-3 13x25

Industrial Containers-3 13x25



Industrial Containers-4 25x12

Industrial Containers-4 25x12



Industrial Containers-5 47x12

Industrial Containers-5 47x12



Industrial Factories Large 145x80

Industrial Factories Large 145x80



Industrial Warehouses Large 115x85

Industrial Warehouses Large 115x85



Religious Buildings Large 85x50

Religious Buildings Large 85x50



Religious Buildings Small 40x25

Religious Buildings Small 40x25



Rural Barns 40x25

Rural Barns 40x25



Rural Farm Pens

Rural Farm Pens



Rural Long Structures  55x15

Rural Long Structures  55x15



Rural Medium 30x30

Rural Medium 30x30



Rural Vertical Storage Large 40x35

Rural Vertical Storage Large 40x35



Rural Vertical Storage Medium 25x15

Rural Vertical Storage Medium 25x15



Rural Vertical Storage Small 12x10

Rural Vertical Storage Small 12x10



Urban Buildings Large Historical 60x45

Urban Buildings Large Historical 60x45



Urban Buildings Large Modern 65x35

Urban Buildings Large Modern 65x35



Urban Buildings Medium Historical 36x24

Urban Buildings Medium Historical 36x24



Urban Buildings Medium Modern 30x20

Urban Buildings Medium Modern 30x20



Urban Buildings Signage Short 38x16

Urban Buildings Signage Short 38x16



Urban Buildings Signage Tall 40x20

Urban Buildings Signage Tall 40x20



Urban Buildings Small Modern 23x15

Urban Buildings Small Modern 23x15



Urban Highrise 35x35 16-20 stories

Urban Highrise 35x35 16-20 stories



Urban Highrise Wide 60x35 16-20stories

Urban Highrise Wide 60x35 16-20stories



Urban Malls (Strip Malls) 100x50

Urban Malls (Strip Malls) 100x50



Urban Malls (Warehouse Style) 75x40

Urban Malls (Warehouse Style) 75x40



Urban Shacks 60x40

Urban Shacks 60x40



Urban Small Businesses (Convenience stores) 30x25

Urban Small Businesses (Convenience stores) 30x25



Urban Small Businesses (Fast Food) 30x25

Urban Small Businesses (Fast Food) 30x25



Urban Small Businesses (Gas Stations Modern) 30x25

Urban Small Businesses (Gas Stations Modern) 30x25



Urban Small Businesses (Gas Stations Old) 30x25

Urban Small Businesses (Gas Stations Old) 30x25



Urban Small Businesses All (Gas, Fast Food, etc.)

Urban Small Businesses All (Gas, Fast Food, etc.)



Urban Street Light Single 8x8

Urban Street Light Single 8x8



Urban Tall Water Tanks 15x15

Urban Tall Water Tanks 15x15



Urban Telephone Pole Wood 8x8

Urban Telephone Pole Wood 8x8



Urban Townhouse - Covered Parking Gold

Urban Townhouse - Covered Parking Gold



Urban Townhouse - Covered Parking Gray

Urban Townhouse - Covered Parking Gray



Urban Townhouse - Covered Parking Red 32x6

Urban Townhouse - Covered Parking Red 32x6



Urban Townhouse Charcoal 38x17

Urban Townhouse Charcoal 38x17



Urban Townhouse Gray 38x17

Urban Townhouse Gray 38x17



Urban Townhouse Red 38x17

Urban Townhouse Red 38x17



Urban Townhouse Tan 38x17

Urban Townhouse Tan 38x17



Urban Townhouse Wide Charcoal 38x25

Urban Townhouse Wide Charcoal 38x25



Urban Townhouse Wide Gray 38x25

Urban Townhouse Wide Gray 38x25



Urban Townhouse Wide Red 38x25

Urban Townhouse Wide Red 38x25



Urban Townhouse Wide Tan 38x25

Urban Townhouse Wide Tan 38x25



Urban Utilities 10x7

Urban Utilities 10x7



Urban Walled Compound 40x30

Urban Walled Compound 40x30



y_Sports Baseball Stadium 60x60

y_Sports Baseball Stadium 60x60



z_Condos 45x30

z_Condos 45x30



z_Industrial Large 80x60

z_Industrial Large 80x60



z_Industrial Medium 40x40





z_Mound 25x25

z_Mound 25x25



z_Poplar Trees 8x8





z_Religious Buildings 30x30

z_Religious Buildings 30x30



z_Rural Large 80x50

z_Rural Large 80x50



z_Rural Medium 30x30

z_Rural Medium 30x30



z_Rural Medium 30x30

z_Rural Medium 30x30



z_Rural Vertical Storage 20x20

z_Rural Vertical Storage 20x20


z_Telephone Poles 10x10

z_Telephone Poles 10x10



z_Urban Huge 200x100

z_Urban Huge 200x100



z_Urban Large 80x50

z_Urban Large 80x50



z_Urban Medium 40x30

z_Urban Medium 40x30



z_Urban Small 10x10

z_Urban Small 10x10



z_Utilities

z_Utilities



z_Warehouses 100x60

z_Warehouses 100x60