Without reading through all 12 pages in this thread, what is the current status of Budapest in P3Dv4.1?
What manual steps are required if any and what issues if any are there?
I saw someone mention a couple of posts up how the vegetation doesn't match the time of year with all green trees regardless of season for example. Is there any change that could/will be addressed in this version or would that have to wait for an upcoming version of Budapest if there will be one?
I also remember having an issue with this scenery where having road traffic enabled in the simulator would cause rather severe stutters/pauses every 10 seconds or so where the only way to avoid that was to disable all road traffic. Is this still an issue in P3Dv4.1?
Basically it is ready. FOr the 95% of the users it is working without a problem. Some users have some activation problem but we are trying to find that bug too.
You can download the file from the webshop directly or from this GD link:
https://drive.google.com/file/d/0B3PRo0hefj60ZXg4VDVvUHZRSWs/view?usp=sharingNo manual copy/overwrite step is needed. The latest 64 bit dll is uploaded to the server (1.5.1.0).
Vegetation, there was always summer and winter.
That shutters appeared only by one of the Global Vector scenery, I think FTX. But as far as I remember it has been solved.